ГЛАВНАЯ МАГАЗИНЫ РЕКЛАМА ПАТЧИ L2 Права на файл Добавить игру ВИДЕО НОВОСТИ
Авторизация на сайте
E-Mail
Пароль
Регистрация / Восстановление пароля

[Interlude] Скачать сборку сервера Lineage от Acis Project (rev.70)

[Interlude] Скачать сборку сервера Lineage от Acis Project (rev.70)


Описание: Скачать сборку сервера Lineage от команды Acis Project
Разработчик: Acis
Хроники: Interlude
Версия: rev 70
Размер: 20 MB

 Показать / Скрыть текст
Fix 30 warnings and added back the missing lib.

- 30 warnings fixed, going from "not used variables" to "private -> protected".
- activated the curse raid feature (higher than 9 lvl, blabla). Don't cry for missing skill 4515, it's not done yet.
- added back the .jar deleted on rev 69, sry about it, and ty for fast intervention.
- added back the recommendation system. IL used it as an alternative config, and in my "gogo, deleted them all" frenzy, I deleted what I think it is retail (at very beginning of the project, around rev 10). Currently and from now, player and target are stored in a table, which is cleaned up everyday at 13 (from what I rem lol). So you can't give all your rec to one people relogging everytime.
Cleaned code, optimizations, and 3 XMLs.

- Deleted WHCacheManager;
- Cleaned up CrestCache?;
- Deleted useless class/package;
- "commons-logging" implementation switched back to "java logging";
- config + cfg moved to separate source folder;
- Cleaned useless imports;
- Cleaned up around 350 warnings;

Thanks Intrepid for core patch, and ty to DarthVader? for 2/3 XMLs.

Note : the 3 apella sets are supposed to have a 80% debuff (root for Heavy, slow for Light and Wind shackle for Robe) casted on target. When in Freya the used skills are in 5600-5699.xml (and it's not debuffs anymore, it's buffs), this xml doesn't exist at all on IL.

I didn't manage to find the right effects aswell (they're supposed to don't use mana, so we must take particular skills). So this part is quoted in XML, the time the good skills IDs are found, if they exist.

If someone find the good IDs, PM me in order to correct those 3 sets boni.


2 XMLs and associated core support.

Thx Vrugar for 4100-4199.
Doors / StaticObjects? refactors.

Doors / StaticObjects?
- optimized and clean both instances and loading tables;
- added/cleaned shift-clicking panels for both of those instances;
- doors (from a CH you own) can now be opened like retail;

XMLs skills
- corrected 0-99 skills values and some skills behaviors;

SQLs
- corrected a critical issue where NPCs templates provoke a 100% client critical error. Ty SweeTs? for report, and FighterBoss? for ollllddd one too. Some NPCs still got a template with 0 run/walk speed (less than 20 NPCs, before 77). Don't try to spawn them, you will got a direct disconnection, and couldn't log back with this character until you cleaned the NPC.

Misc
- normally (only suggestion, as it's not a 100% issue) corrected an issue when you try to revive.
- added missing accept button result for summoning friend action. It couldn't work without.
Knownlists, AIs, misc

Well, it fixes a critical issue came around geodata/move refactor. Basically, knownlists (lists which list surrounding objects) were called during move and stop actions. Refactoring geodata, I deleted the move part. So you could only see people/monsters when you stop to run.

Now knownlists are refreshed using a single task. Knownlists have been refactored aswell.

Misc part :

- Some AIs improvements, like guards can now hit invulnerable people (before, they just didn't care).
- GeoEditor? clean;
- SiegeManager? uses a singleton;
- Some cleaning and code move from L2Character to L2PcInstance. Use of Collection when possible.
- dropMe() refactor + geodata checks.
- NpcInfo? packet rework.

- added back engine=myISAM for etcitems.sql. Hope it will stop database installer problems. You have to know this table will disappear in a next future.
- cleaning the .classpath
Xmls, refactors & misc

- Three more XMLs & core support (valakas stuff, EffectRecovery? and ).
- You can now //play_sound using packages (try "//play_sound systemmsg_e.char_creation" to understand).
- CrestCache? refactor.
- L2GuardInstance && RaidBossInstance? use a simplier code to return to initial position. No more "anti-exploit" full heal for bosses.
- Added support to mobs which mustn't random move (guards, raids, chests, etc).

Thanks Wdemon for systemmsg sounds initial idea. All will come with time.
Tanks to SweeTs? for XML rework.

IMPORTANT : many skills we're doing right now are not used. In fact, an item is supposed to be attached to a skill. An skill can be itself attached to another skill (like active augments skills or signets). L2J IL made it differently, hardcoding skills effects directly on itemhandlers (SoEs? for example). For backward compatibility, I use all old code, but refactor skills the new way.

Once the time of items refactor will come, each item will use its own skill. For the moment all (or near, as some hardcoded code already dissapeared) is supposed to work IL way on this side.

So if you understand all right, some stuff I'm doing actually is pointless until items are refactored. Still, it's a lot of work, and once items are refactored the right way, all should be working. For stuff like SAs and augments, it's already working.
1400-1499.xml and core support.
AdminCommands? && L2Party refactors

L2Party
- Position is now broadcasted using a task, which send position of everyone every 10 seconds. Position code in clientpackets dissapeared;
- Many null checks added, both for party and CommandChannel?;
- add of some retail messages (party and CC);
- the update of partyleader icon is now fine;
- the pending invitation formula have been changed. Now, only one invitation can be sent. You have to wait this invitation ends to send another one. Before you could spam invitations, so it was ugly.

AdminTeleport?
- added //sendhome && //instant_move (alt+G panel);
- cleaned commands I judged useless (gonorth/south/west, etc). //walk, what a joke command...
- "//teleto" renamed for "//runmod". //runmod port you once, //runmod tele port you anytime, //runmod norm stop the porting state. Why a rename, it's simple : too many commands begins with "//tele" and it's hard to remember them all.

AdminMenu?
- drop of 80% of code. All those commands are already existing in another files, and as they are outdated in this one, it's stupid to have same methods twice. So HTMs use updated commands.

HTM admin part
- drop of castles and towns positions HTMs. Only one port for each (to simplify).
- esthetic of many files.
- merge of move.htm & teleports.htm, drop of useless parts.

Misc
- CW karma is now 9999999. I know, I know...
- some packets typos & spring clean.


[Interlude] Скачать сборку сервера Lineage от Acis Project (rev.70)
Рубрика: Lineage2 / Java. Сервера
Похожие новости
  • [Interlude] Скачать сборку сервера Linege 2 Java от Acis Project (rev.219)
  • [Interlude] Скачать сборку L2jFrozen - Revision 892
  • [Interlude] Скачать сборку Java сервера Lineage от Acis Project (rev.177)
  • [Interlude] Сборка Java сервера Lineage от команды Acis Project (rev.104)
  • Сборка сервера aCis Project (rev.61)
authorАвтор - SenseI authorПросмотров - 5 155 authorКомментариев - 0 authorДобавлено - 1-04-2011, 23:23

Добавить комментарий!

Информация
Посетители, находящиеся в группе Гости, не могут оставлять комментарии к данной публикации.

НАВИГАЦИЯ ПО САЙТУ

Новости
Новости ММО
Sims 3
Одежда Причёски Симы Симы знаменитости Питомцы Для питомцев Глаза и линзы Дома, участки Города Аксессуары Обувь Косметика Транспорт
Perfect World
Баги PW Новости Perfect World Другие файлы Perfect World
Dota Allstars
Скачать Dota Allstars Dota видео Dota файлы Sentinels Scourge Другое
AioN
Видео Aion Файлы связаные с Aion Сборки серверов Aion Статьи Aion Баги Aion Новости Aion Скачать Aion Aions Aion аддоны Читы для aion
Lineage2
Новости Мануалы L2 Файлы L2 Наш магазин Квесты L2 Как создать сервер L2 Видео L2 Клиент. Дополнения L2 GameGuard Защита Боты Оф. Сервера Оф. Дополнения Java. Сервера Java. Дополнения Веб - Дизайн Музыка L2 Новости мира Lineage2 l2 скилы Гайды по L2 Разводы L2
Counter Strike 1.6
Боты для CS 1.6 Карты для CS 1.6 Лого CS Background CS CS конфиги Выстрелы для CS Античиты для CS Готовые сервера CS Тест по CS 1.6 Статьи по CS Патчи CS 1.6 Читы для cs Софт по CS
RF Online
Мануалы RF Сборки серверов RF Дополнения к серверам RF online читы Скачать rf online
World of Warcraft
Скачать WoW Статьи/новости WoW Читы WoW Патчи WoW Сборки серверов WoW WoW аддоны LK WoW аддоны BC Гайды по профам WoW Другие файлы WoW Твердыня Крыла Тьмы Сумеречный бастион Трон Четырех Ветров Огненные просторы
PC, PS2, PS3, Игры
Скачать игры для PC Скачать игры для PS2 Скачать игры для PS3 Статьи/новости PC Игр
S.T.A.L.K.E.R
Истории, Рассказы Новости Обзор игры STALKER Файлы Скачать игру Stalker Моды для STALKER Читы для STALKER Карты для STALKER
StarCraft 2
Скачать StarCraft 2 Скриншоты Комиксы Материалы для загрузки
Метро 2033
Файлы FAQ Статьи Скачать метро 2033
World of Tanks
Скачать world of tanks Новости World of Tanks
Point Blank
Скачать Point Blank Читы для Point Blank Оружие Point Blank Ссылка подменю 4
Прочее
Новости Сайта Материалы читателей Платные услуги Прочее (патчи, журналы, русификаторы) Игры vkontakte Игры для Android



Пользователи онлайн

Всего на сайте: 4
Пользователей: 0
Гостей: 4
Роботов: 0

Статистика посещений

Яндекс.Метрика Яндекс.Метрика
Скачать игры бесплатно без регистрации, скачать новые игры, торрент трекер открытого типа, самые новые игры, игровой портал. Copyright © 2010-2016